Desktop-class features on iPad translate beautifully onto Mac. Your iPad app can transform into an amazing Mac app using the latest version of Xcode utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Learn about configuring build settings Mac Catalyst ![]() Apps can add Intel support and lower the minimum OS version in an update but, once released, they cannot return to only supporting Apple silicon. In Xcode, update the Architectures build setting for your target and specify to build arm64 only. To only support Apple silicon Macs, your app must require a minimum OS version of macOS Monterey (12.0) or later, and have never supported Intel-based Macs. If your Mac app requires the high performance of Apple silicon, you can make your app available on the Mac App Store only to Macs with an M1 chip or later. ![]() View Building a Universal macOS Binary Apple silicon-only apps You can test this at any time by selecting “Any Mac” as the target in the toolbar. Xcode automatically creates a binary slice optimized for Apple silicon Macs and another for Intel-based Macs, then puts them together as a single app bundle that's ready to submit to the Mac App Store. ![]() Learn about the latest features in macOS Universal apps Take advantage of the exciting new APIs and capabilities in the latest SDK for macOS, so you can deliver even better experiences to your users. Learn about and download Xcode Integrate new features Build your apps using the latest version of Xcode 15, which includes Apple platform SDKs. Deliver great experiences by seamlessly integrating with the latest advancements on Apple platforms.
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